GMRoomLoader v1.5.2
GMRoomLoader » Devlog
Warning
Starting with version 1.5.2, GMRoomLoader will only work with GameMaker 2024.2 and above, as this release relies on bug fixes from that version.
Bug Fixes
- Fixed not tracking instance IDs when using RoomLoader's .load() method with ROOMLOADER_INSTANCES_RUN_CREATION_CODE enabled.
- .load_instances_layer() & .load_instance_depth(): fixed an issue with ignoring ROOMLOADER_INSTANCES_RUN_CREATION_CODE.
Adjustments
- Adjusted sprite handling to account for the fixed GameMaker bug with
image_xscale
used as both xscale and yscale for sprite elements - yscale now works as intended. Previously noted under Known Issues. - Layer filtering: duplicate layer names are now ignored.
- Config macros: improved readability.
Files
GMRoomLoader v1.5.2.yymps - Local Package 20 kB
65 days ago
GMRoomLoader.yyz - Demo Project 2 MB
65 days ago
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GMRoomLoader
Runtime room loading for GameMaker 2024.2+
Status | Released |
Category | Assets |
Author | Gleb Tsereteli |
Tags | cookbookjam, GameMaker, Procedural Generation |
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