GMRoomLoader v2.5.0
GMRoomLoader » Devlog
Loading Particle Systems
Particle system loading was broken for a while due to a GameMaker bug that made room_get_info() return a particle system instance instead of the asset. This has been fixed in v2024.14.1, and particle systems can be now loaded correctly again.
- Added support for loading Particle Systems.
- Added a new
PARTICLESmember to the ROOMLOADER_FLAG enum. - Added a new
.Particles()State Builder method.
Bug Fixes
- Fixed the bugged “Refactor references to asset name when asset is renamed in Asset Browser” Feather directive breaking macros that use string template syntax, which caused compile errors.
Files
GMRoomLoader v2.5.0.yymps - Local Package 38 kB
8 hours ago
GMRoomLoader Demo.yyz 1.2 MB
8 hours ago
GMRoomLoader First Setup.yyz 316 kB
8 hours ago
Get GMRoomLoader
Download NowName your own price
GMRoomLoader
Free & Open Source GameMaker library for loading rooms at runtime, nominated twice in the GameMaker Awards.
| Status | Released |
| Category | Assets |
| Author | Gleb Tsereteli |
| Tags | cookbookjam, GameMaker, prefabs, Procedural Generation |
More posts
- GMRoomLoader v2.4.16 days ago
- Vote for GMRoomLoader in the 2025 GameMaker Awards!10 days ago
- GMRoomLoader v2.4.030 days ago
- GMRoomLoader v2.3.048 days ago
- GMRoomLoader v2.2.059 days ago
- GameMaker Awards 2025 - Nominate GMRoomLoader for Best Tool!61 days ago
- GMRoomLoader v2.1.068 days ago
- GMRoomLoader v2.0.068 days ago
- GMRoomLoader v1.8.0Jan 21, 2025

Leave a comment
Log in with itch.io to leave a comment.